Mass Effect 3 Native Controller Support for SinglePlayer
- Mass Effect 3 Controller Support
- Mass Effect 3 Xbox Controller
- Mass Effect Controller Support Mod
- Mass Effect 3 Mods Xbox One
This mod brings the full power wheel from the Xbox version of the game into PC along with native controller support in the interfaces for Xbox 360 (and some Xbox One) controllers. The power wheel for standard keyboard and mouse is changed to the ones for controllers and optimizes a few interfaces for PC. 2005 polaris magnum 330 4x4 manual for sale. This mod will scale up interfaces to make them appear the same size as they do on Xbox.
Oct 04, 2019 3.3 Fixes compatibility with Expanded Galaxy Mod. Starting with 3.0, this mod no longer requires a GUI Compatibility pack and has Interface Scaling Mod built in.
Multiplayer does not work while this mod is installed
Nov 08, 2009 The PC versions of the trilogy don't have controller support, but there are mods that port over everything needed for it from the Xbox 360 versions. Level 2 Original Poster 1 point 2 years ago. Just get used to keyboard and mouse. Like you I was disappointed in lack of controller support. I played the games on my 360 and it felt good. Played the first two games on PC again since I wanted to PC ME3. Got used to it. Then I tried the ME3 demo on 360. I was all messed up, it felt to slow. It just plain sucked.
You will need to uninstall this mod and install the MP version to play MP, they cannot be both installed at the same time. To uninstall, delete DLC_CON_XBX in Custom DLC Manager, Restore TESTPATCH in Custom Restore and restore the basegame files.
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This mod requires a GUI compatiblity pack to be generated to work with other mods
This mod has extensive changes to GUI files in lots of different files, especially normandy files. As a result, many other mods are not compatible, unless you generate a GUI compatiblity pack through Mod Manager. See the video below on how to do this. In Mod Manager 6 the Custom DLC Conflict Detector was removed, use the compatibility pack generator option in the Tools menu instead.
Follow this guide to install this mod if you are first time Mod Manager user.
Download
This mod is not included in any version of Mod Manager. It requires Mod Manager 5.0 and up to work.
For this mod to work you must use a DLC bypass tool. Mod Manager installs one by default when you install the mod. Please read the included mod description in Mod Manager as it will always contain up to date mod information.
Updates
- 1.03: Removed MP menu (broken), can now turn and run at the same time
- 1.04: Includes fix for Genesis2 DLC (via injection).
- 1.041: Updated mount.dlc to show errors if DLC is not authorized
- 1.05x: Fixes for GENESIS2
- 1.06x: Dialog Wheel & Subtitle scaling
- 1.07: Heaps of bugfixes for compatibility and non-citadel DLC users, translations for citadel DLC and non-english languges, and more. To use Genesis2 run the .cmd file in the mod folder.
- 1.07x: Adds the disabling of controller vibration via a variant. Bug fixes from 1.07.
- 1.080: Dynamic scaling for subtitles and other small bugfixes
- 1.090: Atlas HUD scaling, bugfixes, gutted some unnnecessary files
- 1.091: Fixes Leviathan Despoinia counter not being scaled up, properly scales player revival indicator
- 1.092: Now requires Mod Manager 4.2.3. Raises mount priority to 5500, removes need to install Genesis 2 manually, fixes non 16:9 power wheel
- 2.0: Can now enter face codes into the character creator. Skip splash screen with any key press or start like the MP version of this mod.
- 2.01: Removed a debug feature left in by BioWare that could be triggered by pressing Y in the pause menu. The game will no longer accept input and won't softlock.
- 2.1xx: Improved compatibility with Citadel Epilogue Mod and Expanded Galaxy Mod. Make sure to install SP Controller Mod as the final DLC mod. Other changes include:
- -- Save limit increased from 30 to 500
- -- Mount priority raised from 5500 to 31040
- -- You can disable branding by going to Mod Utils > Alternate Installation Options > Remove Branding
- -- Vibration variants have been removed. You can now edit vibration settings in game like the console versions
- -- Now requires Mod Manager 4.5
- 2.2: Added italian translation, fixed single error in INT translation
- 2.3: Compacted AFC, reducing mod size by 40MB
- 2.31: Fix audio issue that was introduced in 2.3's Galaxy Map/li>
- 2.32: Removed variant for no aim assist and moved it to Alternate options menu, made compatible with Mod Manager 6
- 2.33: Fix compatibility with Mod Manager 6
- 3.0: Completely remade version of the mod, no longer requires GUI Compatibility Pack
- 3.1: Scale up additional non-scaled interface
- 3.2: Fix compatibility with Expanded Galaxy Mod
- 3.3: Actually fix compatibility with Expanded Galaxy Mod
Gameplay
Known Issues
Mass Effect 3 Controller Support
- If you are online at game startup the turret exiting text will be wrong. BioWare has this string TLK defined in their live TLK file that is downlaoded every startup and it will supercede this mod. It has no impact on gameplay, cosmetic only.
This mod is installed through Mod Manager and was originally developed by MoonShine with fixes done by Dybuk and FemShep (me). Moonshine has been gone for several months so Dybuk and I have maintained it in the meantime, which is why it lives here now.
Download:
Mod Manager Mod Package 1.060 | Mod Manager
If you get a DLC authorization failed at the main menu, THIS MOD WILL NOT WORK PROPERLY, TO FIX IT YOU MUST START THE GAME USING 'START GAME' FROM MOD MANAGER.
Mass Effect 3 Xbox Controller
Alternatively install the binkw32 bypass from the tools menu.Resolution
This mod was built for a 16:9 screen ratio, and as such only works as expected at that screen ratio.
If you are using a 4:3 resolution, you might try downloading the following file:
http://www92.zippyshare.com/v/elnoDjq6/file.html
Extract this file and replace the one in the mod manager folder (BASEGAME folder), then go to to the mod in mod manager, mod utils, Run AutoTOC on this mod. Install the mod after this and the fix will be applied. I haven't verified waht this actually does yet, (I've only heard it works ) so take it with a grain of salt.
Use the .cmd file in the mod's GUIOPTIONS folder to set your screen resolution. Just double click the SetTextScaling file, and then apply the mod again.
Known issues
Mass Effect Controller Support Mod
- Incompatible with some other DLC mods (and texture mods) because of full file-replacements of quite a few files from DLCs (that contain GUIs). Compatability is being improved in 1.070- Music from galaxy map screen does not play if Citadel DLC is not installed (fix in next version 1.070)
Mass Effect 3 Mods Xbox One
- Genesis 2 does not work (requires manual fix for now)